#include "NeuronLayer.h"


CNeuronLayer::CNeuronLayer(int _numNeurons, int _numInputsPerNeuron)
{
	for(int i = 0; i< _numNeurons; i++)
		mNeurons.push_back(CNeuron(_numInputsPerNeuron));
}

void CNeuronLayer::Reset()
{
	mNeurons.clear();
}

